@startuml
sprite $nhibernate_line [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000003688988630000000000000000000
000000000000000027CFFFFFFFFFFFC71000000000000000
000000000000003BFFD95200000359DFFB30000000000000
0000000000002BFF82000000000000028FFB200000000000
000000000007FF810000466666656651018FF60000000000
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000000001CF800056100000000000000046008FC10000000
00000000CF52566100000000000000000006306FC0000000
0000355674160000000451000000000000004405FB000000
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070000000065670001B0606000000000000000430AF40000
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000600000023600000007A100000000000000000330CE000
00024000000550000000100000000000000000000605F500
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00F90500000254004570000000000002A0000000001409F0
00EA06000000660157000000000000005000000000330BD0
00BD06000000662761000000000000000000000000500DB0
009F05100000443230000000000000000000000000601F80
005F40500000060600000000000000000000000000605F40
001F80600000060600000000000000000000000002409F00
000BE032000000660000000000000000000000000600EB00
0005F506000000364000000000000000000000000506F500
0000ED0330000005720000000000000000000000600DD000
00006F5060000000674000000000000000000002406F6000
00000CE11600000005865310000000000000001601EC0000
000003FB02400000001668AA00000000000000700BF30000
0000007F703400000000000000000000000007008F700000
0000000AF6035000000000000000000000007006FA000000
00000000BF60260000000000000000000036007FB0000000
000000000BF900650000000000000000163009FA00000000
00000000009FC30165100000000000265003DF8000000000
000000000005EF910056654323356630029FE40000000000
00000000000019FFA400001232200004AFF9100000000000
0000000000000029FFEA642111247AEFF910000000000000
000000000000000005AEFFFFFFFFFEA50000000000000000
000000000000000000001466765410000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_NHIBERNATE_LINE(_alias) ENTITY(rectangle,black,nhibernate_line,_alias,DEV2 NHIBERNATE_LINE)
!define DEV2_NHIBERNATE_LINE(_alias, _label) ENTITY(rectangle,black,nhibernate_line,_label, _alias,DEV2 NHIBERNATE_LINE)
!define DEV2_NHIBERNATE_LINE(_alias, _label, _shape) ENTITY(_shape,black,nhibernate_line,_label, _alias,DEV2 NHIBERNATE_LINE)
!define DEV2_NHIBERNATE_LINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,nhibernate_line,_label, _alias,DEV2 NHIBERNATE_LINE)
skinparam folderBackgroundColor<<DEV2 NHIBERNATE_LINE>> White
@enduml